Been pretty busy with non-3D related stuff lately but still found time to work on a low poly comp over at game artisans. You can see the progression here. The limit is 700 triangles and this Mike Wazowski weighs in at 678. This is the most up to date pic
I'm pretty pleased with it thus far as I've never tried modelling to such a low restriction before and I didn't think I'd learn anything but I really have! Good times!

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