I've just finished off the textures for my model and although they're not perfect due to time restraints I am still very happy with them!
Friday, 30 September 2011
Tuesday, 27 September 2011
Comicon 2011 - Normals and Ambient Occlusion
Really quickly before I have to leg it to work, here's my latest update...
Just need to add some colour, specular detail and then rig it up but only 6 days to go now!
Just need to add some colour, specular detail and then rig it up but only 6 days to go now!
Thursday, 22 September 2011
Comicon 2011 - Low Poly
So I've completed the high-poly and the low-poly now. Just working on the UV's now.
We've been given an extension on the deadline so now it's October 3rd. Feeling good about having it done for then provided I don't have too many problems with the rest of the process, touch wood! *touches wood*
We've been given an extension on the deadline so now it's October 3rd. Feeling good about having it done for then provided I don't have too many problems with the rest of the process, touch wood! *touches wood*
Sunday, 18 September 2011
Comicon 2011 - High Poly (almost done)
I'VE GOT SO MUCH LEFT TO DO!! ARGHHH!
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OK calm! Right, I am nearly done now with my high poly model and I'll admit it's not perfect but with the time left I feel I need to call it a day soon! This is the latest, gonna get a load more done tomorrow
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OK calm! Right, I am nearly done now with my high poly model and I'll admit it's not perfect but with the time left I feel I need to call it a day soon! This is the latest, gonna get a load more done tomorrow
Tuesday, 13 September 2011
Comicon 2011 - Progress Update
After some advice on GA I made changes to the proportions of the model. This was great advice as I feel it looks much stronger now both visually and physically...
(click for enlarged image)
Monday, 12 September 2011
Comicon 2011 - Progress
D'OH! Realised whilst I'd been posting in GameArtisans, I've been neglecting my blog!!
Well you can catch all the progress on my thread here.
Here's the latest image though...
Well you can catch all the progress on my thread here.
Here's the latest image though...
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